Remote jobs at Escape Velocity Entertainment Inc
Hiring remotely through Greenhouse. On WorkRemotely since October 21, 2026; the numbers come from the company’s own job board, read on November 2, 2026.
- Open positions on the site
- 9
- Posted in the last 30 days
- 15
- Closed in the last 30 days
- 4
- Hiring for
- design (8), finance and operations (3), engineering (1), data (1)
- Skills asked for
- Unreal Engine (4), C++ (3), Game design (3), Debugging (2), Math (2), Prototyping (2), Confluence (2), Budgeting (2), Python (1), PyTorch (1), TensorFlow (1), AI/ML theory (1)
- Benefits named
- Health insurance (10), Bonus (10), Home office budget (10), Wellbeing budget (10)
- Open to people in the EU
- 73% of 15 postings seen
Open positions
- Principal 3Cs Designer | Fully Remote
- Lead Outsourcing VFX Artist | Fully Remote
- Senior Level Designer | Fully Remote
- Senior Gameplay Designer | Fully Remote
- Senior Gameplay Designer (Characters) | Fully Remote
- Senior Game AI Designer | Fully Remote
- Principal Combat Designer | Fully Remote
- Regular Gameplay Engineer (Mid Level) | Fully Remote
- AI Director - Machine Learning | Fully Remote
Recently closed
- Senior Rigger | United States & Canada | Fully Remote: October 7, 2026 to October 30, 2026, 23 days
- UI Engineer | Europe | Fully Remote: October 7, 2026 to October 29, 2026, 22 days
- Test Manager - Quality Assurance | United States | Fully Remote | Wednesday - Sunday: October 7, 2026 to October 26, 2026, 19 days
- Test Manager – Quality Assurance | Europe | Fully Remote: October 7, 2026 to October 26, 2026, 19 days